Denjin Makai Kurokishi Average ratng: 3,7/5 4749 reviews

Guardians (ガーディアンズ), known as Denjinmakai II (電神魔傀II) in Japan, is a side-scrolling beat 'em up developed by Winkysoft and published by Banpresto that was exclusively released as a coin-operated arcade game in 1995 as the successor of the 1994 arcade game Denjin Makai. Guardians can be played by up to two players simultaneously. Health gauges are displayed. Check out inspiring examples of denjinmakai2 artwork on DeviantArt, and get inspired by our community of talented artists. Want to discover art related to denjinmakai2? Check out inspiring examples of denjinmakai2 artwork on DeviantArt, and get inspired by our community of talented artists. COMMISSION: Denjin Makai 2 - Zeldia and Kurokishi.

Really sad as in the wild the mother panda will only choose to look after one child, so even if she has two baby pandas she will abandon one left to fend for himself/herself and choose the stronger one (like penguins). That's also why it's so hard for pandas to survive by themselves. Most weaker babies will die. Also it doesn't help that in one year they have 36 hours in which they can mate, and if they can't find a mate or dislike the other panda, they will not mate.

In captivity however, pandas are closely monitored, and if two baby pandas are born, they get switched on alternate days to spend time with their mother. The rest of the days they are well looked after by humans, otherwise they will die. It's a very sad story, and that's why pandas living under captivity have much better chances of survival, because it's very difficult for them to find food, and they are very lazy, even to procreate, and they live alone. They can also get injured quite easily, even though they have no predators. Many die living by themselves in the wild. Some eats goats!

Yes, pandas are bears, so they eat meat in the wild, not just bamboo and apples and fruits etc..

Denjinmakai
Developer(s)Winkysoft
Publisher(s)Banpresto
Composer(s)Noboru Yamane
SeriesDenjin Makai
Platform(s)Arcade, Super Famicom
ReleaseArcade
  • WW: February 1, 1994
SFC
Genre(s)Beat 'em up
Mode(s)Single-player, multiplayer

Denjinmakai (電神魔傀), or Denjin Makai, is a 1994 side-scrolling beat 'em up developed by Winkysoft and published by Banpresto that was originally released as a coin-operated arcade game. It was later ported to the Super Famicom (known as the Super Nintendo Entertainment System in other countries) under the title Ghost Chaser Densei (ゴーストチェイサー電精). The Super Famicom release is Japan-only. A sequel, Guardians, was released in 1995.

Gameplay[edit]

Denjinmakai can be played by up to two players simultaneously.[1] Health gauges are displayed for both player and enemy characters, while energy bars are displayed for special moves.

The controls consist of an eight-way joystick and two buttons for attacking and jumping respectively. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it. The player also can perform a jump attack. When two players play, they can perform team-based special moves.

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Enemies can be grabbed simply by walking into one of them. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. A thrown enemy can be tossed at another for additional damage. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area.

In the home version, only three (Makai, Iyo, and Belva) out of the six characters are playable,[1] and the other three (Kurokishi, Zeldia, and Tulks) were turned into bosses; one stage was also removed.

Plot[edit]

In the year 2079, there is a country in the far east where a super computer controls all of the information in its cities, and crimestopping was supposed to be perfect. However, criminals who can not be found by the control system, called Ghosts, have infiltrated the country. The government has set up a special police organization, Ghost Chaser, to stop Ghost terrorists.

Release[edit]

It was released with the title Ghost Chaser Densei for the Super Famicom home console on September 23, 1994 and was published by Banpresto.[2] In 1995, the game received a sequel, Guardians (ガーディアンズ), also known as Denjinmakai II (電神魔傀II).[3] In 2017 the game was fan translated into English.[3]

Reception[edit]

Reception
Review scores
PublicationScore
Famitsu23/40[4]
Joypad72%[5]

French magazine Joypad gave Ghost Chaser for the Super Famicom a review score of 72%.[5] According to Kurt Kalata of Hardcore Gaming 101, the home version is overall 'playable, but definitely a weak port.'[6]

References[edit]

  1. ^ ab'International Outlook'. Electronic Gaming Monthly. No. 60. July 1994. p. 74.
  2. ^'ゴーストチェイサー 電精 [スーパーファミコン] / ファミ通.com'. www.famitsu.com. Retrieved 2018-12-12.
  3. ^ abLife, Nintendo (2017-05-22). 'Super Famicom Title 'Ghost Chaser Densei' Translated Into English'. Nintendo Life. Archived from the original on 2018-08-19. Retrieved 2018-12-12.
  4. ^'ゴーストチェイサー 電精 [スーパーファミコン] / ファミ通.com'. www.famitsu.com. Retrieved 2019-06-05.
  5. ^ ab'Import: Super Famicom'. Joypad. No. 39. February 1995. p. 71.
  6. ^Kalata, Kurt. 'Denjin Makai'. Hardcore Gaming 101. Archived from the original on 2016-04-20. Retrieved 2016-04-21.

External links[edit]

  • Ghost Chaser Densei at MobyGames
  • Denjin Makai and Ghost Chaser Densei at GameFAQs
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