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Jun 16, 2017  The run through the final sector with lots of souvenirs from winning the Wolphax Grand Tournament. Also left the gate open for the surprise at the ending! The Long Journey Home was released 30 May, 2017 for PC (14 November, 2018 for PS4 and Xbox One and 4 September, 2019 for Nintendo Switch) and focuses on a procedurally generated, endless surprising living universe inspired by beloved modern science fiction shows like Farscape and Firefly available on Steam and GOG.

The Aliens in The Long Journey Home.

  • 1List Of Aliens

List Of Aliens[editedit source]

Major Empires[editedit source]

There are only four of them at once in a generated universe.

Minor Races (Stations, Ships or Individuals)[editedit source]

Alien races you can meet in space, or on missions.

Others[editedit source]

Alien races without interactions outside of quests.

  • Marritanka - insectoid race that fights in the Ilitza arena.
  • Trikiniti - sex slaves of the Ilitza with bubble skin to burst.

Non-Sapients[editedit source]

Races that are feral.

  • Ottakawi - Acid-spitting feral beasts fighting in the Ilitza arena.
  • Rhotan - Small beasts fighting in the arena of the Ilitza.
  • Verrakian Slaw - sentient plants that fight in the Ilitza arena.
  • Vreekitaka - Giant beast fighting in the arena against 10 Rhotan.

Historic Races[editedit source]

These civilizations are all but extinct, leaving behind ruins and artifacts.

  • Charasharn - not present ingame
  • Karaphlaxi - they did not live in the Gamma Quadrant

Based on dialogues of the Vine Consensus, they were only around after the Avulco plague, but before the Jassikan genocide, placing the Avulco as older than the Jassikan. Meanwhile the Ilitza have seen both the death of the Tchansu and the plague of the Avulco. No race aside of the Entrope and the K'schar even knows about the Charasharn, placing them solid in the realm of the earliest races.
Based on evidence, the Maylaa are the oldest race of the Gamma Quadrant, followed by the Charasharns, then the Tchansu, then the Avulco and lastly the Jassikan. The Xaquindi aren't exactly dead, but had their prime in the era of the great galactic alliance before the Entrope helped to stop them over one galactic cycle ago. They place between the Avulco that suffered the plague three galactic cycles ago and the Jassikan which went extinct this galactic cycle.
The Karaphlaxi are from another quadrant of the galaxy than the game's setting, but died 200 cycles ago by 'accident' of the Cueddhaest. If it means 200 galactic cycles, then the Karaphlaxi might be one of the oldest civilizations that ever existed, together with the Tchansu that lived to see their own homesystem go supernova. They weren't always in the Gamma Quadrant of the Maylaa, but certainly might have been around.

Human Race[editedit source]

Maybe not alien to you, but certainly alien to them.

A simple, crossword-style word game that delivers big fun and big points as the Mojo Meter rises. You'll need maximum Mojo to excel in this great new word game, baby! Cubis 2 shockwave.

Alien interaction tutorial[editedit source]

Gallery[editedit source]

  • Old Concept Art

  • P'tah Concept Art

Retrieved from 'https://thelongjourneyhome.gamepedia.com/index.php?title=Aliens&oldid=7219'

The Cueddhaest are energy beings that live inside of large insect-like carapaces with masks. As a species, they often appear in pairs aboard their own vessels due to an old agreement their warring factions had. They balance each other out. Unlike other races, they are already beings of polarized energy which cannot permanently die. Their energy can be released into the environment, which can allow for them to be reborn as themselves or their polar opposite. To the Cueddhaest, this process is 'a nuisance'.A philosophical and wise race, the Cueddhaest now seek the same one 'Truth' ever since they mended the great factional schism in the past.

Cueddhaest believe that finding and using the three mythical instruments the Starfather left them, a Compass, an Astrolabe and a Sextant, can lead them to the legendary location called the Pillars of Ascension where they will ascend to the Nextplane. Their faction are still present and disagree on the nature of 'the Truth', but are unified in their search for ascension.Generally, most other races are indifferent to the Cueddhaest.The Cueddhaest often appear as a pair, arguing about which of them should address the player. The orange Cueddhaest are Heralds of the Symbiotry of the Labyrinth and the blue are Heralds of the Second Testament. Both factions follow the same religious books, but the factions interpret them differently and put their emphasis on different parts. Even though their opinions can be quite contradicting they are united in their search for the threefold Key that opens the way through the Pillars of Ascension to the Nextplane.In the quest, the heretics actually call themselves by names, making 'Xact' one of the rare examples of their actual language and nomenclature. 'Xact' is a dark Cueddhaest and by letting their natures take over, the Cueddhaest of the Non-Truth give a rare glimpse of the old times and don't balance each other out.

The dark Cueddhaest are impulsive and vile, while the light Cueddhaest can be logical and cold. The quest offers two approaches to the same problem. Getting rid of you!There are clear hints, that the Cueddhaest are directly linked to the. Both races are energy beings and linked by the Cerulean Crusade.

The threefold Key indicates, that there is a third faction of the Cueddhaest and their stories indicate, that Cueddhaest are nothing else than the Cerulean Dawn - just working with more peaceful methods to achieve their ultimate goal of ascending to the Nextplane.Religion The religion of the Cueddhaest is written down in their books. The religious background stories are mainly told by the Cueddhaest at the end of each conversation. The player can buy three of their books, but is not able to get any information about the contained lore. There are five sermons, which summarize the story of the universe from the perspective of the Cueddhaest including the role of the, and the. Book of the Crusade:From Darkness into Light are Cueddhaest born, and to darkness from light is it out destiny to fade and be reborn.

As we shine, it is our task and privilege to illuminate Starfather's veins. To bring truth to the Labyrinth of Stars. Yet over time, the candles of heaven expired. From the dark places came the dragons that were death and war and entropy, against whom only the Truth could stand, yet in Non Truth did we find ourselves. The Elders spoke. This state of affairs could not continue.

The Great Crusade was called, to venture forth into the Labyrinth of Stars and discover the threefold Key that would open the way through the Pillars of Ascension. Book of the Dawn:The way of the Cueddhaest has always been the way of disharmony and schism, as Starfather decreed upon our creation. None but Starmother and Starfather can know the whole Truth, yet to be lesser is to be part of the Non Truth.

So were our factions always separated, that the search for Truth never end, and vigilance against Non Truth be rendered as sacred as its purification. Yet over time, the power of Truth and Non-Truth wavered. Factions of Cueddhaest belief swelled and became dominant; their Non Truth too now taken for Truth. All others were silenced. All other believers were cast to the dark places, to be left behind once the Cerulean Crusade for the Pillars of Ascension began. Which is where the trouble really started.

Book of Fallen Candles:The self-proclaimed greatest and wisest of us formed the Crusade. The Amarinth. The Consecrant. The Heralds of the Twin Polarities. The Teneb and the Lambent.

The Singers of the:Light. All united as the Dawn. The Dawn of a new era. The Dawn of prophecy. The Dawn destined to rise.

The Dawn, following the path of the Truth to the Pillars of Ascension, and beyond. Leaving the rest of us behind.

It has been many Great Cycles. We have grown since then.

We have reformed. We have found our own Truth in the darkness. Now we are finally ready to follow the Path. To bring the Light. Find the Threefold Key.

Go beyond the Pillars. Book of the Second Schism:In the wake of the Cerulean Crusade, those Cueddhaest left behind felt to conflict. Truth against Truth. Non-Truth against Non-Truth.

Cycle unto Cycle. Cycle unto Great Cycle. Great Cycle unto Great Cycle, for it is not Cueddhaest nature to be destroyed.

Cueddhaest energy dissipates. Energy cycles through Starfather's veins. Cueddhaest soul reforms once again to take up old arms. War continues. In retrospect, it was a very pointless war. Finally, we noticed. The Candles of Heaven, all extinguished.

We were alone. Just Cueddhaest in the endless silence of the dark places. Finally tried talking. Had tried everything else. So was founded the Covenant of the New Dawn.

Every Cueddhaest faction twinned together. Every Cueddhaest pairbonded. No longer could any claim clear ownership of Truth. Nor could any be surely decryed as being of the Non-Truth. No more skirmishes. But also, no Starfather. No Starmother.

Not even the Labyrinth of Stars. Only the darkness. So was it finally declared time.

To reforge as the Crusade of the Second Dawn. To fulfill Starfather's prophecy.

To follow the Path of the Old Dawn to the Pillars of Ascension and ascend unto the Nextplane. Book of the Final Dawn:Starfather had given the primal Cueddhaest more than the spark of life. He gave them the Truth, that the path to the Pillars of Ascension was not one that could be walked alone. To that end, he broke the Key to the Pillars of Ascension into three parts, for three was the number, and the most appropriate number. First of the three parts was the Astrolabe, to guide our souls. The Compass, to guide our hearts.

Finally, the Sextant, to guide our bodies. Once united, they would show the path to where the Pillars of Ascension would finally open.

The Nextplane beckons us, to join those who came before. Starfather be praised. Starmother be praised. Interactions Cueddhaest invite the player to listen to one of their five sermons, whenever the conversation is finished.

Listening to them all unlocks the 'THERE MAY BE A TEST LATER'. Declining decreases the respect.

Big farm mobile harvest hack. Insulting the Cueddhaest makes them insulting humans in various ways. Insulting a friendly race or praising an enemy race decreases the respect.

Cueddhaest Heralds give away The Book of Fallen Candles or The Book of the Second Testament as a gift. Reading them can start the quest. A Cueddhaest Herald is a civil ship with a merchant. When first encountering the humans (after the humans met any other Cueddhaest in the game), they will give The Book of Fallen Candles or The Book of the Second Testament away for free. They will try to escape, if attacked.Heralds have one shield all around and no weapons.Templar Cueddhaest Templars are the military ship of the Cueddhaest.

It can perform cargo scans and when hostile, it will attack the player.The ship has 1 dynamic cannon at the back dealing shield damage and 2 canons on each wing dealing either hull or shield damage. There is also a static cannon to the front dealing great damage with a very slow reload time. The ship can spawn two more little ships, which lay mines.A Templar has 4 shields protecting the front, back, and the wings of the ship.Cargo Scan Cueddhaest Templars can start a cargo scan, when the player enters a Cueddhaest. The player can refuse the scan, which decreases the Cueddhaest respect. If the player agrees to the scan and the Templar finds something, he can either hand it over (increases respect), or refuse to do so, which decreases the respect and ends the conversation.The contrabands are:.

Glukkt VR Erotica. Meat. Drinks (including poison). Jassikan artifacts.

The Long Journey Home Wiki

Illegal items. EM tanksDiplomacy Friends:,Enemies:,Friends will get offered more items in the shop and might receive a small medical item as a token of friendship.“We are Heralds of the Cueddhaest, here to bring Truth to this dark corner of the galaxy. Admittedly, we're still fighting over which of our truths is right.„Assessment of the Entrope (only accessible with Entrope Administrator Password on Entrope Stations)Information gathering in progress.WARNING: Designate matches profile AA-33432Notes. The database of the suggests, that the Cueddhaest and the are the same kind of energy beings, just trapped in different shells striving for their ascension.

It is something the Maylaa have already achieved and thus get revered by the Cueddhaest.